If this roll succeeds, the victim's luck is reduced by 1. For each level difference of FlimFlam, a 1/20 roll is made. The victim is the entity with the lower FlimFlam level. First, the difference between the attacker's and defender's FlimFlam level is calculated with the attacker's weapon and each piece of the defender's armor contributing its levels. The calculations for applying a negative effect is as follows. Players with access to cheat commands can also target a player with the enchantment's effects with the /flimflam command, and change a player's luck with /luck. It will bring bad luck to other players while the enchanted armor is equipped.
This enchantment is applied to any armor piece (and weapons ) up to level IV. The Flim Flam Enchantment is an enchantment added by OpenBlocks.